AI Insights · Timothy · October 2022
Top 5 Boxing Games on Android in Belgium Q3 2022
In Q3 2022, the top 5 boxing games on Android in Belgium demonstrated varied performance trends in weekly downloads, revenue, and active users according to Sensor Tower data.
In Q3 2022, the top 5 boxing games on the Android platform in Belgium showed diverse performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Punch Guys from Rollic Games experienced fluctuating weekly downloads, starting at approximately 1.7K in early July and ending the quarter with around 600 downloads. Weekly revenue showed a general upward trend, peaking at about $44 in mid-September. The game also saw an increase in weekly active users, reaching a high of 3.1K in mid-September before declining to around 1.5K by the end of the quarter.
Idle Workout Master: MMA hero from EZ Games JSC. had a stable start with weekly downloads around 1.5K in early July, but saw a decline to approximately 415 in mid-September before recovering to 1.3K by the end of the quarter. Weekly revenue remained relatively steady, peaking at about $34 in early August. The game’s weekly active users saw a significant drop from 2.4K in early July to around 816 in mid-September, but rebounded to nearly 2K by the end of September.
Real Boxing 2 from Vivid Games S.A. showed a steady pattern in weekly downloads, starting at around 837 in early July and ending at about 543 in late September. Weekly revenue increased gradually, peaking at approximately $191 by the end of September. The game’s weekly active users also saw a slight increase, reaching around 914 by the end of the quarter.
EA SPORTS™ UFC® Mobile 2 from Electronic Arts maintained consistent weekly downloads, hovering around the 500 mark throughout the quarter. Weekly revenue varied, peaking at about $97 in mid-September. The game’s weekly active users remained stable, averaging around 1.2K to 1.3K throughout the quarter.
Gym Heros: Fighting Game from Fighting Arena saw a steady increase in weekly downloads, starting at about 403 in early July and ending the quarter at approximately 518. Weekly revenue saw sporadic peaks, with significant revenue of $57 in late August. Weekly active users showed a consistent upward trend, reaching a high of 1.3K by the end of September.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these top boxing games in Belgium. For more detailed analytics and insights, visit Sensor Tower.